From HEIC
HEIC is Apple's HEVC-based container and the default iPhone photo format since iOS 11. It is not accepted here, so export or share the shot as a JPG first, which iOS and macOS Photos both do automatically.
Export your iPhone shot to JPG or PNG first, upload it, and Hyper3D reconstructs a textured 3D model as a GLB, one free Reality Converter step away from a USDZ for AR Quick Look.
Prześlij obraz, aby wygenerować model 3D
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JPG, PNG lub WebP · 3 darmowe generacje na godzinę · bez konta
Uwaga: generator zawsze zwraca teksturowaną siatkę GLB — to jedyny plik, jaki tworzy. Kroki na tej stronie wyjaśniają, jak przejść od tego GLB do USDZ.
HEIC is Apple's HEVC-based image container, the default photo format on iPhone since iOS 11, and the first thing to know is that the uploader here does not take it: only JPG, PNG and WebP get through. That is rarely a problem, because iOS will hand you a JPEG on the way out. Share or export the photo and iOS or macOS Photos converts it for you, or set Settings, Camera, Formats to Most Compatible so the camera saves JPG from the start. Upload that JPG and Hyper3D's reconstruction model reads it, inferring a complete 3D shape for the subject and predicting geometry for everything the single iPhone shot did not capture.
USDZ is Apple's zipped, single-file packaging of Pixar's Universal Scene Description, built specifically so iOS can open it directly in AR Quick Look without any app install, placing the model in a real room at real-world scale straight from Safari or Messages. Hyper3D outputs the reconstructed mesh and its textures as a GLB, and Apple's free Reality Converter turns that into a USDZ, so the same photo that started as a HEIC on your iPhone can end up as a model you view sitting on your own desk in AR.
HEIC is Apple's HEVC-based container and the default iPhone photo format since iOS 11. It is not accepted here, so export or share the shot as a JPG first, which iOS and macOS Photos both do automatically.
USDZ is Apple's zipped USD format built for AR Quick Look, opening directly in Safari or Messages on iOS and placing the model at real-world scale in meters.
The uploader takes JPG, PNG and WebP, not HEIC. Share or export the shot so iOS or macOS Photos writes a JPG, or set Settings, Camera, Formats to Most Compatible so the camera saves JPG from the start.
Hyper3D infers the full shape and textures of the object from the single photo, completing the reconstruction in about 60 seconds.
Download the GLB and run it through Apple's free Reality Converter, then open the resulting USDZ in AR Quick Look on an iPhone or iPad to view it in your own space.
USDZ carries a physical scale in meters, so open the model in AR Quick Look first and confirm the size looks right before sharing it anywhere.
Apple's Reality Composer can open the USDZ to add simple interactions or adjust placement behavior before you publish it for others to view.
Host the USDZ file and link to it directly, since Safari and Messages both trigger AR Quick Look automatically without needing a dedicated app.
For deeper edits, like changing materials or anchoring behavior, Xcode's USD tools let you inspect and adjust the file beyond what Reality Composer exposes.
Since the whole point of USDZ is viewing the model in your own physical space, the source photo benefits from thinking about scale and lighting the same way you would for the real object. Shoot in daylight or bright indoor light to avoid the noisy shadows an iPhone's camera can introduce in low light, keep the subject centered and take up most of the frame, and hold the phone steady since HEIC's HEVC compression can introduce artifacts around motion blur that carry through to the reconstruction. A slight angled shot that reveals some depth outperforms a flat, straight-on photo.
Once you have the USDZ, the fastest check is opening it directly on an iPhone through AR Quick Look to confirm the scale and orientation look right in a real room. If you want to add interactivity, like a tap-to-rotate behavior or an anchor point, Reality Composer is Apple's no-code tool for that, and Xcode's USD tooling is there if you need to go further, like editing material properties directly. For a portfolio or product page, embedding the USDZ with a simple AR banner link lets any iPhone visitor tap straight into Quick Look.
Wszystko, o co pytają przed zamianą zdjęcia w model 3D.
Yes. The uploader accepts JPG, PNG and WebP only, so a raw .heic file is rejected. It is a one-tap fix: sharing or exporting the photo makes iOS or macOS Photos write a JPG, and setting Settings, Camera, Formats to Most Compatible makes the camera save JPG from then on.
Yes, Hyper3D includes 3 free generations per hour with no account, no sign-up and no credit card, and Reality Converter, which turns the downloaded GLB into USDZ, is a free Apple download.
Yes, tapping a USDZ link in Safari or Messages launches AR Quick Look automatically on iOS, with no separate app required to view or place the model.
USDZ stores scale in meters, but since it was inferred from a single photo rather than measured, it is worth checking the size in AR Quick Look and adjusting if needed.
The exported model itself is a static mesh, but Reality Composer lets you layer simple interactions, like tap-to-rotate, on top of it without writing any code.
iOS and macOS convert HEIC to JPEG automatically when you share or export a photo, which is exactly what this tool needs. Seeing a JPEG instead of the original HEIC is the expected behavior, not an error.
Więcej sposobów na zamianę obrazu w model 3D z Hyper3D.
Za darmo, bez konta i z plikiem GLB do pobrania w niecałą minutę.